Can NASCAR Be Your Teen’s New Favorite Sport?

By Seth Woolcock

Growing up, sports were an escape for me. I both played and watched many of them.

However, as I’ve aged, I’ve begun to realize how many issues there can be in the sports world. Players who I once considered role-models sometimes get arrested. Owners, who I’ve spent countless hours and money supporting, get in trouble for all kinds of reasons.

Many of these leagues have lost fans and revenue due to different issues. And many are just barely starting back again, due to COVID-19.

However, one sport is seeing a comeback in a major way – The National Association for Stock Car Auto Racing (NASCAR).

NASCAR and the Drivers

NASCAR, founded in 1948, was getting increasingly popular in the 2000s when I was growing up. But the sport lost some of its popularity, I believe, when some of its most-popular drivers retired, such as Dale Earnhardt Jr. and my favorite driver, Jeff Gordon. 

Recently, there have been some new faces, like Chase Elliott, son of NASCAR Hall-of-Famer Bill Elliott, and Ryan Blaney, also the son of a Hall of Famer. I think these have attracted some new fans to the sport, but according to many sources, NASCAR ratings have still been in decline.

Ryan Blaney (left) and Chase Elliott (right) are two of NASCAR’s most popular young drivers.

But that was before COVID-19.

NASCAR surges ahead during COVID-19

Because NASCAR drivers race in separate cars, it was the first sport in the U.S. that was able to successfully resume competitions during the pandemic. And because it was trying to make up for lost time, many of the races were scheduled for Wednesday evening, in addition to the normal Sunday afternoon race.

It probably helped NASCAR that many other live sports have been shut down over the last few months, but I don’t think that is the whole story. For example, in May, Darrell (Bubba) Wallace, the sport’s only back driver, worked together with NASCAR to ban confederate flags from NASCAR races. People had been attempting to do this for years. Since then, Bubba has become a sports icon and has opened up  NASCAR to a whole new generation of fans.

Why Do I recommend Your Teen Watch NASCAR?

Education

I think one of the biggest benefits of watching NASCAR is the education. While these race cars are not exactly the same as the street-legal car you have in your garage, many of the concepts used in the sport are also true on the street.

I think kids could learn a lot about tire wear, fuel mileage and even some physics, just from spending a Sunday watching a race. It can possibly make them a more aware and responsible driver by the time they turn 16.

And while it’s unlikely your teen is going to be the next great NASCAR driver, there are many other career paths through the sport, such as engineering, mechanics and broadcasting that could pique your teen’s interest and lead them down a great career path.

Sportsmanship

Like any professional sport, sometimes tempers flare in the heat of completion. However, in NASCAR, there is never a lack of respect among not just the drivers for one another, but to the crew chief all the way down to the pit crew. While only one driver wins each race, most when interviewed always talk about what they learned from that race. And they always show their respect for the winner.

Regrettably, there was an incident recently that challenged the entire culture of NASCAR. A noose was found in Bubba Wallace’s garage before the June 22 race at Talladega. What happened after that, however, was the best of NASCAR. The next day all of the drivers came together and pushed his car to the front of the pack during the pre-race. They showed their support for who is he and made it clear he was absolutely, 100% welcome in their sport. It  created a sign of togetherness and acceptance, and was well covered by the national media.

Darrell (Bubba) Wallace takes a selfie with his fellow NASCAR drivers and pit crew members after they pushed his car to the front as a sign of togetherness after a noose was discovered in his garage stall at Talladega.

Fun and bonding with a parent

As I mentioned before, sports were an escape for me as a kid. NASCAR was no exception. I still remember watching amazing races with my stepfather growing up. It helped us bond and created many lasting memories

NASCAR continues its fun outside of Sundays (and Wednesdays). There are, of course, video games, but also die-cast and matchbox cars that let kids feel like they’re apart of the sport.

Overall, I believe that NASCAR is a fun sport that allows your kid to learn new skills and gain new experiences all from the safety of their living room. Give NASCAR a try. I’m very glad I did.

Useful Links:

Disney hits a home run with “Hero Project”

By Seth Woolcock

Parents, with winter break approaching, chances are your kids will have additional screen time over the holiday. 

So how about this year, instead of letting them scroll endlessly on YouTube or Netflix, watching meaningless, sub-par content, why not suggest something that could actually be worth their time? 

I’m talking about Marvel’s “Hero Project,” streaming exclusively on Disney+.

A Short Series Overview

Marvel’s “Hero Project” is a Disney+’s original series shot in documentary-style. It follows young real-life heroes as they show courage and kindness. These teens inspire positivity and change across their communities. 

Each kid featured in the show will have a comic book written about them – inspired by their real-life acts of heroism. 

It is a 20-episode production and currently has six episodes released, with a new episode debuting every Friday. 

To let you know what you can expect, here’s a quick review of Episode 1: “Sensational Jordan.”

Episode 1: “Sensational Jordan” Review

As most Marvel motion-pictures do, “Hero Project” does a great job of introducing the show. It begins with a voiceover from a Marvel editor who says how they are continuing to be inspired every day by real-life heroes. 

Jordan Reeves is a 13-year old girl with a limb difference – her left arm stops just above the elbow. In the first scene, she is seen cheerleading at a junior high sporting event. Unlike most tweens who struggle with imperfection, Jordan embraces what makes her different. Stubborn and hard-headed from an early age, she comes across as a confident and intelligent teenager. 

Growing up having to learn how to do things a little different than most people, Jordan always had a fascination with design and how things worked. After attending a design workshop in San Francisco, Jordan began working weekly with Sam Hobish, a design mentor, on a glitter gun for her dismembered arm. 

Eventually, because of how serious Jordan took her invention, she went viral – appearing on the “Rachael Ray Show” and later pitching her idea to the cast of “Shark Tank.” 

After her climb into the spotlight, Jordan wanted to do more to help others. She began holding workshops with other kids to help build things that played off their disabilities. She became an activist for more consideration for accessibility in the design community – eventually creating her own non-profit foundation, “Born Just Right”. 

At the end of the episode, Marvel presents her with her own comic book and makes her an official member of the “Hero Project” because of her charitable and forward-thinking work.

Overall Impressions

Altogether, I think Disney does a great job moving an audience with such an inspirational story in just a brief 25 minutes. Even as an adult, I felt a swing of emotions throughout the short documentary, and it left me feeling positive and joyful. There were also some absolutely stunning shots in this episode. 

I’m not a particularly huge Marvel Cinematic Universe fan, but I was blown away by the show’s overall concept and the beautiful execution in episode one. 

In a world where there is so much pointless and commercialized content out there, that target kids specifically, I think “Hero project” is a great way to combat that. It promotes both critical thinking and positive change. 

It’s a home-run for me and I think it will be with most parents struggling to find good content for their children.

What Parents Are Saying

Mom bloggers and entertainment critics Patty Holiday of No-Guilt Fangirl and Andrea Updyke of Theme Park Parents collaborate on the podcast “Now Streaming Disney Plus”. They break down all the latest Disney Plus news in addition to reviewing the different series from a tween-parent perspective. The two moms also loved the first episode and offer some great insight. You can check that out here.

Useful links:

Referenced in “A Short Series Overview”
Referenced in “What Parents are saying”

Do you know the ESRB? And how it relates to your tween’s video games?

By Desmond Brown

Have you seen these images on your kid’s video game box? It is the symbol for the ESRB (Entertainment Software Rating Board) rating system. Like movies and television, video games have a rating system. It signals to everyone which games are “age-appropriate” for various ages.  

In the United State, games are given ESRB ratings before they are sold. The ratings are based on the content. Below I explain the various rating categories.

But before I do, allow to me explain that this system is pretty much voluntary. With one exception, the rating “AO” that means essentially “pornography”, stores don’t have to check the ID of a teenager or restrict sales of games because of the ESRB rating.  The courts in the United States have ruled restricting video game sales is the equivalent of restricting free speech. So, in theory, your tween can “buy” a violent, mature-only video game. Fortunately, all national retailers voluntarily restrict sales to minors for “M” games. This is probably because they would suffer a severe public backlash if they didn’t. However, any tween that really wants a game, and can play it without their parent’s knowledge, can just “aquire” it from someone older.

So, here’s the rating system:

E – For Everyone

These games are for everyone and are typically family or party-type games. Think Wii Bowling or Super Mario Cart. Common descriptions include Comic Mischief, Mild Fantasy Violence and Mild Cartoon Violence. “Cartoon Violence”, by the way, means the artwork looks very flat and cartoony. “Fantasy” means the artwork is more realistic.

E 10+ – For Everyone Ten and Up

This means the game is more suited for children aged 10 or up. These games typically have: Crude Humor, Mild Violence, Suggestive Themes, and Mild Language.

T- For Teen

“Teen” means “13 or higher.” These games feature Crude Humor, Mild to Moderate Violence, Mild to Moderate use of Language, Suggestive Themes, Sexual Themes, and Mild Realistic or Animated Blood.  Please note, these games are allowed to feature the use of tobacco or alcohol. As I said above, tweens are still able to purchase these games without the presence of an adult.  Most stores won’t check for an ID if the customer looks like they are in their teens.

M – For Mature

“Mature” games are typically the most controversial games because of their violent and suggestive content. Games like Grand Theft Auto or Call of Duty are associated with the “M” rating. They feature Blood and Gore, Intense Violence, Strong Language, Sexual Themes, and Partial or Full-Frontal Nudity. Parents or someone above 17 are typically required to be present when a “M” rated game is purchased. However, websites usually require just a button is pressed that “certifies” the purchaser is over 17.

A – For Adult (or AO – Adult Only)

“Adult” rated games are the most severely rated games by the ESRB. These games are only available for people 18 or older and often have pornographic content. Very few games today are given an “A” rating and very few stores like GameStop or WalMart even sell these games.

While the ESRB rating system is important for parents to know (the ESRB provides its own “parent discussion guide” here), parents should also consider going online to look at how other parents view a particular game. Try “Google-ing” the game name and “parents” or “parent reviews”.

You should also know that another important element of games that many manufacturers will display is the Interactive Elements of the game. These can include In-Game Purchases, Users Interact, Shares Location or Unrestricted Internet. Unfortunately, these labels might not be detailed enough. Does “In-Game Purchases” mean buying skins for a character, buying loot, adding powers, or turning off annoying features?  Does “Users Interact” mean only text chatting, or is voice added? Or video? Parents will have to do additional research whenever they see these markings.

You will also want to know if a game is an online multiplayer game. In many cases, game manufacturers do not filter the online connections by age group, so your tween could be playing a game with a complete (adult) stranger, if you are not careful. Dr. Lauber told us a story of walking by his tween playing an online game and hearing, through the kid’s headset, several adults swearing. He immediately changed the “game playing while online” rules at his house.

I don’t want to imply that all game playing is harmful. I don’t think it is. I’m an avid video game player myself.  But, I’m not a tween, and many of today’s most popular games were not around when I was young.  Parents, you must be careful. Not “every game” is for “everyone”.

Links:

For more information on ESRB’s policies and how they rate games, you can visit their website at http://www.esrb.org/

To see what the ESRB has to say directly to parents, try

https://www.esrb.org/about/familyguide.aspx

To see the Federal Trade Commission’s discussion on what parents can do to limit the access of children to video games, try

https://www.consumer.ftc.gov/articles/0270-kids-parents-and-video-games

The Family Online Safety Institute also offers this advice: https://www.fosi.org/good-digital-parenting/tips-help-manage-your-kids-games-and-apps/